Side games

Liar's Dice

Playable local and private test

A separate dice bluffing table uses hidden rolls, escalating bids and challenges.

Step by step

How it works

  1. Roll hidden dice and inspect only your own result.
  2. Make a legal opening bid or raise the current quantity, face, or both as the table permits.
  3. Continue until someone challenges the current bid.
  4. Reveal all dice, count the claimed face and apply the displayed round result.
Function map

Rules this mechanic controls

  • Players see only their own dice until a challenge reveals the round.
  • Each bid raises the claimed quantity, face, or both under the table rules.
  • Calling the bid compares it with all dice and assigns the round result.
  • Computer results must remain visually large and readable; coded private tables may use consensual stakes.

Worked example

The current bid claims four dice showing five. You see two fives in your own cup and must judge whether the other hidden dice plausibly contain two more. Raise if you believe a stronger claim is safe, or challenge; the reveal decides the round immediately.

Limits and availability

Current status

Playable local and private test

Where it appears

Local computer play and private test rooms; it does not change card-combat rules.

Format rule

The selected match format is authoritative. If its setup screen disables this mechanic, its board control cannot activate it.

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