Creatures, combat and damage
Main rulesetCreatures occupy five field slots, block champion attacks and exchange simultaneous combat damage.
How it works
- Select one of your ready creatures.
- Choose a legal enemy creature; the enemy champion is legal only when that side controls no creature.
- Both creatures deal their attack damage simultaneously.
- Keep damage marked on survivors and destroy any creature whose damage meets or exceeds its health.
Rules this mechanic controls
- A champion cannot be attacked directly while that champion controls a creature.
- Creature combat deals both attack values at the same time.
- Damage remains on surviving creatures until healed or removed.
- A creature is destroyed when its accumulated damage reaches its health; excess damage does not hit the champion.
Worked example
A 3-attack, 4-health creature with one damage attacks a 2-attack, 3-health creature. Both deal damage together. The defender reaches three damage and is destroyed; the attacker rises to three accumulated damage and survives with one health remaining.
Limits and availability
Current status
Main ruleset
Where it appears
Every normal battle.
Format rule
The selected match format is authoritative. If its setup screen disables this mechanic, its board control cannot activate it.
Related mechanics
Core match
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