Rewards, Scrip and packs
Implemented local economyPlayable content is earned through play; Scrip is the game currency and cannot be bought for cash.
How it works
- Finish an eligible match or campaign result.
- Commit the reward once before its reveal animation.
- Receive the authored discovery, eligible missing card, Pack Ticket or earned Scrip shown by that result.
- Use Scrip only in the supported game economy; it cannot be bought or converted to cash.
Rules this mechanic controls
- Campaign favors certain authored discoveries so a route has a reliable reward path.
- Duplicate or exhausted rewards convert into Scrip or another eligible missing discovery under the mode rules.
- Pack Tickets and visible offers never sell combat power for real money.
- Result rewards commit once before their reveal animation, preventing repeat claims.
Worked example
A campaign victory attempts to award its authored card. If the mode's duplicate rule says that reward is exhausted, the result converts it through the stated Scrip or missing-discovery rule. Reopening the result screen cannot claim the reward again.
Limits and availability
Current status
Implemented local economy
Where it appears
Campaign results, Trunk Interlude, Grubbin's Shop and eligible mode rewards.
Format rule
The selected match format is authoritative. If its setup screen disables this mechanic, its board control cannot activate it.
Related mechanics
Collection
← All game mechanics