Grubbin's Shop and Player Market
Local shop and private market testGrubbin sells visible fixed-price offers for earned Scrip; the player market moves eligible owned items atomically.
How it works
- Inspect a visible fixed-price offer or player listing.
- Confirm that the account owns the required earned Scrip or trade assets.
- For haggling, preview the deterministic discount and disclosed Haggle Point cost before accepting.
- Commit the purchase or trade atomically so payment and ownership move together.
Rules this mechanic controls
- Scrip is earned in play and cannot be bought with or converted to cash.
- Haggling previews a deterministic discount and spends disclosed Haggle Points.
- Listings reserve one actual owned copy until sale or cancellation.
- Direct trades require both players to confirm the same final offer.
Worked example
A listing reserves one owned card copy. If another deck or trade tries to use that same reserved copy, validation refuses it. On sale, the buyer's payment and the seller's item transfer in one result rather than one side moving first.
Limits and availability
Current status
Local shop and private market test
Where it appears
Deck & Trunk; public listings and real-money commerce are not active.
Format rule
The selected match format is authoritative. If its setup screen disables this mechanic, its board control cannot activate it.
Related mechanics
Collection
← All game mechanics